#include "MyRandom.h"

double MyRandom::randDbl() {
    return twister.Random();
}

int MyRandom::randInt(int min, int max) {
    return twister.IRandom(min, max);
}

void MyRandom::init(unsigned int seed) {
    twister.RandomInit(seed);
}

TRandomMersenne MyRandom::twister(0);
